﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class PINCHcontroller : MonoBehaviour
{

    public Animator anim;
    // Start is called before the first frame update
    void Start() {
        anim = GetComponent<Animator>();          
    }

    // Update is called once per frame
    void Update()
    {
        if(Input.GetKeyDown("1"))
        {
            anim.Play("PINCH");
        }
    }
}
